User-Centered Design Services
Task/Domain Analysis
Good design not only supports what users need to do – it also reflects their language, provides shortcuts for frequent tasks, notifies them of things they care about, and fits smoothly into a workflow that extends beyond your product.
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Deep Usability
I take a broad view of what users need to be successful and happy and happy with a product. Beyond the surface of the application, I look at questions such as:
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- Will users understand what tasks they need to do in this product and what tasks to do in other products?
- Is it easy to set up the application consistently across multiple users in a team?
- Could we make security restrictions less onerous if we make user actions more auditable?
If I can be involved early enough in a project, I treat these as design problems.
UX/UI Design
I steer the evolving design from the earliest conceptual discussions through the final details of creating products that customers love. I use early sketching and rapid protoyping to get team customer feedback as early and as often as possible.
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My final deliverables typically include a detailed UI spec, HTML prototype, and/or client presentation. My specs include details such as error messages, keyboard behavior, and dimensions for screen components.
Usability Evaluation
Do you have a product, prototype, or design already underway? I draw upon methods such as heuristic evaluation, in-person and remote usability testing, and web analytics to deconstruct usability issues.
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Designing for Sales
Sometimes great software doesn’t do itself justice when it comes to free trials and pilot projects. I look at ways to get new customers to engage with your product and to quickly discover how it can solve their problems. Read More...
I’m big on making the UI self-explanatory and perhaps providing quality sample data and realistic hands-on exercises. Video introductions and big help bubbles are seldom the first thing I’d suggest.
Making it Ship
I get the conversation with developers happening early, to understand constraints and to note action items for technical research. Agile, Lean, and iterative processes work to make design informed by technology and vice-versa.
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And to make sure software ships right, I include time in my schedule to test builds and make sure the design has been fully understood.
Portfolio
Featured Project: Application UX Design for PluralEyes 3
In this project, we aspired to have videographers precisely synchronize hundreds of video and audio clips within seconds or minutes – with an application that would be dead-simple to use. We accomplished that in a hit product with consistent 5-star customer ratings, and even made it fun to watch. Read more about what customers and reviewers are saying, or see how we did it in the PluralEyes 3 Case Study.
PluralEyes is simply one of the best inventions since digital video.
Other Applications
For over six years, I was the sole user experience designer for XMetaL Author and XMetaL Reviewer, tools for authoring and reviewing XML documents.
Websites
Although I’m not primarily a web developer, I occasionally do web development projects. It helps to keep my technical skills up, and it gets useful things done.
Writing
RSA: Realizing the Mobile Enterprise
Recommendations for executives on enterprise mobile device security
RSA: Transforming Information Security
Report on trends in security technologies, especially big data analytics, security UX, and cloud security
Wikipedia: Sea Otter
A Today’s Featured Article on the Wikipedia main page, rated as among the top 0.1% of Wikipedia articles by quality
CyberArk: The Balancing Act
Whitepaper series on enterprise privileged account security, based on interviews with Chief Information Security Officers from Global 1000 companies
About Me
Clients
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Get in Touch / Keep in Touch
Contact Details
I am based in beautiful Vancouver, B.C.+1 (604) 723-9182
sulaine@sulainebrodsky.com
Skype: sulainey